Panupat's Portfolio
www.PenguinVisuals.com

Bear Shrine

Maya, Photoshop
Captured real time from Maya view port. Vertex Lighting.

Shaolyn Monk

Maya, Zbrush, Photoshop
2,900 triangles, 1,550 polygons
3x 512 x 512 color, specular, normal

Ruined Underground Dungeon

Maya, Photoshop

Car UV / Texturing

Maya, Photoshop
Multiple texture resolution comparison.
left car : 512 x 512
right car : 256 x 256
Model provided.
No lighting.

Castle Level

Maya, Photoshop, Unreal Editor 2004

Deer

Maya, Zbrush, Photoshop
980 Triangles 256 x 256 texture maps
1 model, 2 texture sets.
UV seams were there on purpose. I wanted to see how well Zbrush can handle them

Penguin Doll

Maya, Photoshop
1,376 Triangles 256 x 256 texture

Older Works

Maya, Photoshop